Unlike in the first game, Sebastian starts the sequel with a Flashlight in his inventory, with a major change in that it is no longer an equippable item. Upon acquiring a weapon, Juli clips her Flashlight onto her belt the same way Sebastian Castellanos stows his Lantern, though it remains equippable when the need arises. Unlike the Lantern, Juli could equip the Flashlight as an actual item, and could direct the beam using the game's aiming function to focus the light on an item of interest, causing them to eventually materialise and becoming interactable. For some unexplained reasons, the many enemies encountered by Juli ignore the Flashlight's beam entirely, allowing the player to explore their surroundings without hassle. For all intents and purposes, the Flashlight serves as Juli's own version of the Lantern, granting her illumination in dark areas while also playing an important role in solving certain puzzles or revealing hidden items. The Flashlight appears as a handheld battery-powered torch available to Juli Kidman during her journey to finding Leslie Withers and escaping Ruvik's twisted world. Overview The Assignment & The Consequence
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |